No, but I'm really excited to work on this game, The Halcyon Days, in my spare time (which, I assure you, is as scarce as it is spare.) I've come up with a decent plot involving an American-Russo-Afghan war, side changing/betrayal, (hopefully) dramatic scenes, and a nice, happy ending. All taking place in the not-too-distant future, 2015-2023. Which is mostly in justification in the modern weapons and my laziness to not want to think of anything futuristic.
[STORY]
After America loses all foreign support for their occupation in Afghanistan, they start an massive invasion to end it. As an economic (as, allegedly, political) ally, Russia will help defend Afghanistan. When the defense looks hopeless on Russia's end, they use two nuclear WMDs, breaking the arms treaty.
After Russia's killing of America's diplomat, war is mutually declared. Though Russia and Afghanistan first appear as the evil side, Russia will be betrayed by the WMD-hungry Afghanistan and be forced into a 1vs.1vs.1 war. The protagonist country will swap between America and Russia a bit, but never to Afghanistan, because, as we all know, those terrorists can never be the good guys D:
Also, the player will be playing as different players--sometimes as the main protagonist (American operative in Russia's Spetsnaz), a typical Russian Ground Force squad leader, or a typical Afghan commander.
[/STORY]
Anyways, I want too have some cool stuff, but in risk of looking too similar to MW2's singleplayer gimmicks, I'll just lessen them down. I want to have about 25% of the campaign as cutscenes, in comic book style--still images moving across a stage with voice narration. Mostly because it looks decent and doesn't take as much work as a B.A. cinematic.

Anyways, just posting to show my excitement to continue working on this now that I feel that my basic engine is done (all weapons: 3 guns, 1 RPG, 1 grenade, 1 knife). I think the longest part of making the campaign will be drawing, scanning, and turning them into little digital characters to move around the screen will be the hardest. And I'd use Vegas or After Effects to make the cutscenes had the high quality .mov or .avi or .mp4 files were not as fat as holy hell.